We're making this about putting you in this social space and you into your soldier. We're not making a statement about the authenticity of the Axis force. We know there was a lot of racism and racial tension in the 40s, so you wouldn't have a black German soldier fighting next to the other Germans. "I'll come right through the front door on it: we know that didn't happen in the German forces. We want it to be you and we're willing to have you be you, no matter what side of the conflict you're on. That was a decision we made intentionally. "Now, the challenge there, which is real, is half the time you'll be playing on the Axis team. "So, if you're a female, or you want to play as a female, if you want to be any one of the multinational cast of characters to represent who you are, to look up to and respect as your avatar, we want to give you that opportunity. "And so, that evolution of your character means it's important for us to allow you to choose to be you, and to have a hero that represents who you are, whomever you choose that to be. "Multiplayer is this gritty, immersive experience, but it's also about putting you - this is about you - in World War 2," Condrey explained. So, you will end up with your created soldier, whomever he or she may be, on the Axis side even though the German forces were made up entirely of white men. In Call of Duty: World War 2 multiplayer, half the time you play on the Allies side, half the time you play on the Axis side. That happened in the conflict and we know that." "You will meet up with the French Resistance and play as the strong female French Resistance leader Rousseau," Condrey told Eurogamer, "and that's important. You play primarily as two soldiers of the 1st Infantry Division: Private First Class Ronald "Red" Daniels and Private First Class Robert Zussman, but there are additional playable characters, include Rousseau, a female Maquis leader of the French Resistance. The campaign covers fighting in occupied France, Belgium and across the Rhine into Germany. "Each of those modes has a different approach." 9 new things in Call of Duty WW2 multiplayer - Call of Duty WW2 multiplayer gameplayĬall of Duty: World War 2's campaign focuses exclusively on the Allied powers. It also goes back to its roots of Nazi zombies, but with a Sledgehammer stamp and adrenaline-filled, gritty original story. "And Zombies gives us a tremendous amount of creative freedom. There's a brutality to WW2 multiplayer that is different than the last few games we made, but we were able to take some creative liberties to make that an experience multiplayer fans really love. "Multiplayer is about bringing a community together that enjoys playing Call of Duty. "We tell that narrative in a way we think honours the cause. "The campaign in this game is about finding that line of quality entertainment with respect for the world's greatest conflict and the people who sacrificed and died," Condrey said. In an E3 interview with Eurogamer, Sledgehammer Games co-founder Michael Condrey told me swastikas will appear in Call of Duty: WW2's campaign, but won't be present in multiplayer.Īnd, he added, non-white male soldiers will be playable on the Axis side of multiplayer - despite this not being authentic to the time period.Įxplaining the decision, Condrey said Call of Duty: WW2's campaign is about telling an authentic World War 2 story, whereas multiplayer is about putting the player's avatar, whatever it may be, inside a World War 2-themed shooter. Sledgehammer's approach was to treat the campaign very different than the multiplayer side of the game. By setting the next Call of Duty in World War 2, Activision charged the developers at Sledgehammer Games with coming up with a philosophy for dealing with Nazi iconography and the possibility of playing as non-German male soldiers when the game puts players on the Axis side in multiplayer.
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